Fecurity Software for ROB RUN
Information about cheat
Fecurity — multifunctional software for ROB RUN with a wide range of tools for customizing the gameplay. Its arsenal includes two Aimbot modes — Vectored Aim and Silent Aim, as well as a Triggerbot with individual profiles for different weapon types. Flexible aiming settings allow you to configure hitbox priorities, aim speed, distance, and target selection conditions. The advanced ESP system deserves special attention: it displays players, NPCs, items, vehicles, bases, game objects, and projectiles. Radar Hack and Game Map help track selected target categories, while the HUD shows warnings about approaching police, players aiming in your direction, and open doors at your own base. The functionality is complemented by a Skin Changer for weapons, clothing, and cars, No-Recoil, Auto Pistol, Free Camera, and Battle Mode. The interface and visual elements can also be flexibly customized to suit your preferences.
System Requirements
- Operating system: Windows 10, Windows 11 (21H2, 22H2, 23H2, 24H2, 25H2, 26H1, 26H2)
- Processor: Intel & AMD
- Video card: NVIDIA & AMD
- Client: Steam
Aimbot
- Enabled – enables and disables automatic aiming
- Vectored Aim – directs the camera at the selected target
- Silent Aim – aims at the target without changing the camera position
- Movement Prediction – lead aiming based on the measured movement speed of the target
- Spread Prediction – compensates for predicted weapon spread when using vectored aim
- No Spread (Silent Aim) – compensates for bullet spread when using Silent Aim
- At Shoot – activates aiming while holding the fire button
- Visible Only – selects targets and aim points only when they are in direct line of sight
- Enemy Only – excludes allies from targets, including party and clan members
- Vertical Aim Speed – configures a separate vertical crosshair movement speed
- Horizontal Aim Speed – configures horizontal movement speed
- FOV – configures the target acquisition area
- Draw FOV – displays the target acquisition circle
- Target Switch Delay – configures the delay before switching between targets
- Nearest Coefficient – influence of body-part priorities on aim point selection
- Maximum Distance – limits aiming distance based on weapon range
- Ignore Knocked – excludes knocked players from the target list
- Include NPCs – adds NPCs to the list of available targets
- Aim Keys – configures two keys for activating aim while held
- Toggle Key – separate key for enabling and disabling the aimbot
- Hitbox Priority Key – increases the priority of selected hitboxes while the assigned key is held
- Hitbox Priorities – configures priorities for individual body parts: head, neck, torso, arms, and legs
- Hand Aim Point – configures aim points on arm bones
Triggerbot
- Triggerbot – automatically opens fire when the crosshair is aimed at a suitable target
- Activation Key – configures the function activation key
- Activation Mode – selects the aimbot operating mode: hold button, toggle, or always on
- Settings Mode – uses global settings or separate profiles for different weapons
- Weapon Profiles – selects a weapon settings profile
- Override Global – overrides global settings for the selected weapon group
- Hitboxes – selects trigger areas: head, torso, and legs
- Reaction Delay – configures the delay before automatic firing
- Click Hold – configures how long the fire button is held
- Click Interval – configures the interval between fire button presses
- Hitbox Scale – changes the size of the area that activates firing when hit
- Maximum Distance – limits the distance to the target for the function to trigger
- Target Roles – separate switches for selecting targets among police officers, robbers, and civilians
- Enemy Only – excludes allies, including party and clan members; available in each weapon profile
- Visible Only – triggers only on targets in direct line of sight
- Ignore Dead – excludes dead players
- Ignore Knocked – excludes knocked-down players
- Ignore in Vehicle – ignores players in vehicles
Players ESP (+ WH Chams)
- Enabled – enables and disables player display
- Enemy Only – displays only enemies
- Box – displays a 2D box around the player model
- Box Outline – adds an extra outline to the player box
- Skeleton – displays the player model skeleton
- Skeleton Thickness – configures skeleton line thickness
- Max Distance – limits the player display distance
- Max Corpse Distance – separate distance limit for displaying dead players
- Corpses ESP – displays dead players
- Nickname – displays the player's in-game name
- Distance – displays the distance to the player
- Held Item – displays the name of the weapon or other item in the player's hands
- Aiming at You – flashing marker above a player who is aiming in your direction
- Reloading Tag – flashing reload indicator next to the name of the item in the player's hands
- Role Visibility Colors – separate colors for visible and hidden police officers, robbers, and civilians
- Enemy / Team ESP Colors – configures separate colors for boxes, skeletons, labels, etc. for friends/enemies
- Glow – displays a glowing outline around the player model
- Chams – fills models with a specific material and displays them through walls
Projectiles ESP
- Projectile ESP – displays grenades and projectiles
- Show Name – displays grenade names
- Grenade Trajectory – displays the trajectory already traveled by a grenade
- Throw Preview – displays the in-game throw trajectory, including collision results with objects
- Bullet Tracers – displays short, gradually fading shot lines from your weapon and other players' weapons
- Grenades Maximum Distance – separate distance limit for displaying grenades
- Tracers Maximum Distance – separate distance limit for displaying shot tracers
NPC ESP
- NPC ESP – enables NPC display on the map
- Show Name – displays the NPC name or type
- Show Distance – displays the distance to the NPC
- Guards – displays guards with a separate distance limit
- Traders – displays traders with a separate distance limit
- Bots / Police – displays bots and police with a separate distance limit
- Show State – displays the available NPC state: idle, suspicious, alarmed, preparing to call, calling the police, hands up, or dead
- Cops Call Timer – displays the remaining time of a guard's police call
- Show Dead – displays dead NPCs
Objects ESP
- Objects ESP – enables display of game objects
- Show Name – displays object names
- Show Distance – displays the distance to objects
- Show State – displays available information about an object's contents, charge, availability, and state
- Hide Empty – hides objects whose contents are confirmed to be absent
- Bag Contents – displays bag contents with item quantities
- Trunk Contents – displays car trunk contents with item quantities
- Loot Nodes – displays loot points
- Cargo – displays cargo
- Cash Chargers – displays cash charging devices and their status
- Cash Nodes – displays cash points and the available amount if this data has been obtained
- Player Bags – displays player bags, including the owner's name if available
- Vehicle Trunks – displays car trunks
- Security Panels – displays security panels, hack status, and related alarms
- Doors – displays doors and their state
- Safe Doors – displays safe doors, lock states, and transitional states
- Containers – displays containers and information on whether they are empty
- Hide Spots – displays hiding spots, showing whether they are free or occupied
- Object Colors – configures an individual color for each object category
- Object Maximum Distances – configures a separate maximum display distance for each object category
Items ESP
- Items ESP – enables display of collectible items
- Show Name – displays item names
- Localized Item Names – uses localized in-game item names with updates when changing the language or loading localization tables
- Show Distance – displays the distance to items
- Item Count – displays the number of items in xN format
- Hide Empty – hides emptied or already collected loot objects
- Show Unrated – separately displays items whose rarity is not defined
- By Category – displays items by category
- Weapons – displays weapons
- Ammo – displays ammunition
- Equipment – displays equipment
- Medicine – displays medical items
- Grenades – displays grenades
- Valuables – displays valuables
- Keys / Tools – displays keys and tools
- Cash – displays cash money
- Other – displays items that do not belong to the other categories
- Category Maximum Distances – configures a separate maximum display distance for each item type
- By Rarity – filters loot by rarity level
- Common / Uncommon / Rare / Epic / Legendary / Exotic – separate display toggles for each rarity level
- Rarity Colors – configures an individual color for each rarity category
- Rarity Maximum Distances – configures a separate maximum display distance for each rarity level
- Unrated Maximum Distance – separate distance limit for displaying items with undefined rarity
Cars ESP
- Cars ESP – enables vehicle display
- Show Name – displays the localized in-game vehicle name if available
- Show Distance – displays the distance to the vehicle
- Maximum Distance – configures the maximum vehicle display distance
- Box Mode – selects the box mode: None, 2D, or 3D
- 2D Box – displays a two-dimensional box around the vehicle on the screen
- 3D Box – displays a three-dimensional wireframe box based on the vehicle's size and orientation
- Owner Filters – separate toggles for displaying vehicles owned by police officers, robbers, civilians, and ownerless vehicles
- Shared Vehicle Filters – applies the selected vehicle owner filters to the Radar and Game Map as well
Bases ESP
- Bases ESP – displays available player bases without a separate distance limit
- Owner – displays the base owner's name
- Clan – displays the clan tag and clan name
- Buildings – displays the main building, fencing, and additional structures
- Building Names – displays localized building names if a translation is available
- Base State – displays the base state: closed, under construction, or being moved
- Distance – displays the distance to the base
- Bases List – separate panel with a list of bases, their owners, distances, and raid status
- Transparency – configures the transparency of base information
- Raid State – displays buildings under raid and the raid lock timer
- Defense Blocks / Modules – displays defense blocks, installed modules, and defense points
- Open Doors – displays the number of open doors among the building's known doors
- VIP – displays VIP status and its remaining duration
- Workbenches – displays equipment for money laundering, opening and exchanging cargo, production, charging cargo, and cryptocurrency farming
- Facility State – displays equipment status: whether it is working or idle, as well as timers, cargo amounts, and readiness
- Money Laundering Info – displays the amount of dirty and clean money, process activity, and cable status
- Storages / Containers – displays how full storages and containers are at the base
- Building Loot – displays remaining cargo inside buildings
- Facility Contents – displays available lists of items and cargo inside equipment
- Base Door Warning – warning about open doors at your own base with distance and direction; works independently of the main HUD switch
- Base Colors – configures separate colors for your own base, clan members' bases, and other bases
Radar (Map Hack)
- Radar – displays a separate radar on the screen
- Rotate with Camera – rotates the radar with the camera direction
- Radar Names / Distance – displays names and distances to targets on the radar
- Radar Range – configures the object detection radius on the radar
- Radar Size / Position – configures the size and position of the radar on the screen
- Radar Opacity – configures radar transparency
- Game Map – adds markers to in-game maps
- Minimap – displays markers on the minimap
- Big Map – displays markers on the large map, taking its scale and movement into account
- Map Names / Distance – displays names and distances to objects on the in-game map
- Map Opacity – configures the transparency of markers on the in-game map
- Marker Size – configures marker size
- Look Direction – displays players' viewing direction
- Marker Outline – adds outlines to markers
- Edge Markers – displays target indicators at the edges of the map
- Marker Categories – selects object categories to display: players, NPCs, bases, vehicles, and surveillance cameras
- Player Role Filters – filters players by role: police officers, robbers, and civilians
- Show Broken Cameras – displays broken surveillance cameras
- Show Dead – displays dead characters on the map and radar
- Show Teammates – displays allies, including party and clan members
- Category Maximum Distances – configures separate distance limits for players, NPCs, bases, vehicles, and cameras
- Role Colors – configures separate colors for police officers, robbers, and civilians
- Object Marker Colors – configures separate marker colors for NPCs, vehicles, cameras, bases, and unknown targets
- Teammate Color – separate color setting for ally markers
- Aiming at You Color – highlights players aiming in your direction with a separate color
- Vehicle Owner Filters – applies vehicle owner filters from Cars ESP to the map and radar
HUD (Alerts)
- HUD – displays a movable information panel
- Police Approaching – warning about approaching police officers with their number, distance, and direction
- Police Maximum Distance – distance limit for displaying police warnings
- Aiming at You – warning about a player aiming in your direction, including their name, distance, and direction
- Pop-up Notifications – pop-up notifications about approaching police and players aiming in your direction
- Base Doors – separate warning about open house doors, fence gates, and garage doors at your own base
- Base Door Direction – displays direction, distance, and the number of known open doors; works even when the HUD is disabled
- HUD Offsets – configures horizontal and vertical offsets of interface elements
- HUD Scale – configures the scale of information elements
- HUD Background – configures the transparency of the panel background
- Widget Dragging – move the HUD and base door warning with the mouse while the menu is open
Player List
- Player List – displays a movable table with the list of players on the server
- Distant Players – keeps distant or unloaded players in the list if names and IDs are available
- Column Selection – selects displayed columns: name, clan, role, distance, item in hand, state, and ID
- Sorting – sorts the list by distance, name, or role
- Maximum Rows – configures the maximum number of rows in the table
- Role Colors – highlights rows with different colors depending on the player's role
- Threat Highlight – highlights players who are aiming in your direction in red
- Scale / Background – configures the table scale and background transparency
- Dragging – move the table with the mouse while the menu is open
Skin Changer
- Enabled – enables and disables local appearance changes
- Weapon Skins – applies compatible skins to the weapon in the character's hands
- Weapon Skin Selection – selects a skin from the list for the current weapon
- Clothing Skins – changes the appearance of the character's clothing on your side
- Male Outfit – separate outfit selection for a male character
- Female Outfit – separate outfit selection for a female character
- Car Skins – applies compatible materials and appearance variants to vehicles
- Car Appearance Selection – selects a compatible appearance for the current vehicle; owned vehicles are also taken into account when the character is on foot
- Compatibility Filter – displays skins compatible with the selected weapon or vehicle
- Localized Names – uses in-game names for clothing, skins, and vehicles if localization is available
- Default – restores the default appearance
- Independent Categories – ability to independently enable and disable weapon, clothing, and vehicle categories
Other Fecurity ROB RUN Features
- Invisible Opacity – configures the transparency of hidden ESP objects
- No-Recoil – disables weapon recoil
- Auto Pistol – automatic firing from semi-automatic pistols while holding the fire button
- Battle Mode – quickly switches to a simplified ESP display mode
- Free Camera Enabled – enables free camera flight
- Screen Protection – hides the overlay from supported screen capture methods
- V-Sync – vertical synchronization of the overlay
- FPS No Limit – removes the overlay frame rate limit
- Frame Limit – configures the FPS limit for the overlay
- Distance Unit – selects distance measurement units
- Menu Key – configures the key for opening the menu
- Interface Scale – configures the interface scale
- Interface Colors – configures colors for menu borders, text, descriptions, background, and control states
- Color Templates – selects ready-made color templates for quick interface customization
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